Batman (Game Boy)

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Decided to play through Batman for Game Boy real quick this morning before checking out of the hotel for the final day of Crypticon. It’s still a pretty fun little platform/shooter hybrid, but I had forgotten in the 25 years or so since last playing it what a steep difficulty jump the last level and boss are. The auto-scrolling platform navigation is stressful (as intended, of course) and the damn Joker takes like a billion hits.

I’m really glad they used small sprites that work well in the Game Boy’s native resolution instead of making the common mistake of going with NES-like proportions that make the action appear too zoomed-in. It’s a short experience, with only four levels, and I would have particularly loved at least one more Batwing flying level, although I understand why they only included the one, since they were trying to follow the rough plot outline of the movie for the most part.

Still pretty enjoyable, though. Especially for coming out so early in the system’s life. Go, Sunsoft!

(Originally written 5/7/2017)

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